Currently reading: Touchscreens 'wrong technology' for main car controls, says iPhone designer

Jony Ive revolutionised phones with the touchscreen iPhone – but believes cars should have physical switchgear

Touchscreens are “the wrong technology to be the primary interface” in cars, according to the man who designed the iPhone and iPad.

Many car designers credit Jony Ive’s 2007 creation – the first phone to feature a touchscreen, revolutionising the phone industry – as the reason why the technology is now used in nearly every car on sale today.

The most radical use has come from Mercedes-Benz, especially in the new GLC EQ, which features a dashboard-spanning 39in touchscreen.

Howeverm when the Ive-designed interior of the Ferrari Luce EV was unveiled on Monday, it featured an array of physical switches and buttons alongside a singular central touchscreen, rather than the predicted touchscreen array.

Asked why, Ive said: “The reason we developed touch [for the iPhone] was that we were developing an idea to solve a problem. The big idea was to develop a general-purpose interface that could be a calculator, could be a typewriter, could be a camera, rather than having physical buttons. 

“I never would have used touch in a car [for the main controls]. It is something I would never have dreamed of doing because it requires you to look [away from the road]. So that's just the wrong technology to be the primary interface.”

Asked how the Luce's touchscreen differs from others, given his comments, Ive replied: “So much of what we did was so that you could use it intuitively, enjoy it and use it safely.

“We use some touch in the central [screen], but it's very thoughtful, and the vast majority of the interfaces are physical. Every single switch feels different, so you don't need to look.”

Speaking about the popularity of touchscreens in cars, he said: “I think what happened was touch was seen almost like fashion. It was the most current technology, so [companies thought] ‘we need a bit of touch’, then the next year ‘we're going to have an even bigger one’, and it will get bigger and bigger.

“I think the way that we design [car interiors] isn't that we're trying to solve problems [like we did with the iPhone].”

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Will Rimell

Will Rimell Autocar
Title: News editor

Will is Autocar's news editor.​ His focus is on setting Autocar's news agenda, interviewing top executives, reporting from car launches, and unearthing exclusives.

As part of his role, he also manages Autocar Business – the brand's B2B platform – and Haymarket's aftermarket publication CAT.

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Flow 11 February 2026
Touch screens are a triumph of form over function & must surely be contributing to accidents. The amount of time required to locate the the exact screen point, scroll to the next layer, adjust the function etc etc.
It absolutely is a huge distraction from focussing on the road. It's insane that we have them, that any sane person thought it was a great idea.
Our last 2 cars have had them & I hate the damn things, on the level of just trying to adjust anything. My vans & previous cars were all simple, I could adjust pretty much everything with just a glance, or often just by the feel of familiar controls. Simple is best if you're in charge of a ton of metal at 70mph, particularly with other drivers staring at their damn screens
And so what actually 10 February 2026

so if he designed it, the car would slow down after 2 years and stop working properly so you had to buy another one

he zidong 10 February 2026

The debate over touchscreens vs physical controls is fascinating. While modern cockpits look sleek, sometimes simple is better for driver focus. It's a bit like classic games where the focus is pure enjoyment. Speaking of simple but addictive, if you need a quick break while waiting for your car to charge, Cookie Clicker 2 is a great way to pass the time! https://www.cookie-clicker2.org